LitDev Extension API

Geography LD3DView LDArray LDBits LDBlueTooth
LDCall LDChart LDClient LDClipboard LDColours
LDCommPort LDController LDControls LDCursors LDDataBase
LDDateTime LDDebug LDDialogs LDDictionary LDEffect
LDEmail LDEncryption LDEvents LDFastArray LDFastShapes
LDFigures LDFile LDFocus LDftp LDGeography
LDGraph LDGraphicsWindow LDHashTable LDHID LDIcon
LDImage LDInline LDIOWarrior LDList LDLogic
LDMath LDMathX LDMatrix LDMusic LDNetwork
LDPhysics LDProcess LDQueue LDRegex LDResources
LDScrollBars LDSearch LDServer LDSettings LDShapes
LDShell LDSort LDSound LDSpeech LDStatistics
LDStopwatch LDText LDTextWindow LDTimer LDTranslate
LDUnits LDUtilities LDVector LDWaveForm LDWebCam
LDWindows LDxml LDZip

LDStopwatch
Accurate system stopwatches.

Add DelayUpTo ElapsedMilliseconds
ElapsedTicks Frequency Reset
Restart Start Stop

Add()
Create a new stopwatch.
returns The stopwatch name.

DelayUpTo(delay)
Delay up to a maximum interval since the last time this is called.
Useful in a game loop to maintain an even play speed.

delay The maximum delay in ms.

ElapsedMilliseconds(stopwatch)
Gets the total elapsed time measured in milliseconds.
stopwatch The stopwatch name.
returns Elapsed milliseconds.

ElapsedTicks(stopwatch)
Gets the total elapsed time measured in timer ticks for very short intervals.
stopwatch The stopwatch name.
returns Elapsed ticks.

Frequency
Get the frequency of the stopwatch timer in ticks per second.
This represents the finest resolution of time your hardware can measure with ElapsedTicks.


Reset(stopwatch)
Stops the current stopwatch and resets the elapsed time to 0.
stopwatch The stopwatch name.

Restart(stopwatch)
Stops the current stopwatch, resets the elapsed time to 0 and restarts the stopwatch.
stopwatch The stopwatch name.

Start(stopwatch)
Starts or resumes the current stopwatch.
stopwatch The stopwatch name.

Stop(stopwatch)
Stops the current stopwatch.
stopwatch The stopwatch name.